Helmet Enchantment Calculator
Calculate the most efficient way to combine and apply enchantments for a helmet in Minecraft and avoid 'Too Expensive'.
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Choose an item to enchant
Select Enchantments
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Select items and enchants to begin calculation
How It Works
1. Pick Gear
Select the tool, armor, or weapon you want to enchant. Our tool knows which enchantments belong where.
2. Choose Enchants
Pick the enchantments and levels you need. We'll find the mathematically optimal way to combine them.
3. Follow Steps
Get a step-by-step application order that keeps your 'Prior Work Penalty' low and saves your levels.
Frequently Asked Questions
About Enchantements in Minecraft
When enchanting items in Minecraft, the order in which you combine armor, weapons and tools with books in your anvil makes a huge difference. Each time you work on an anvil, you increase the work penalty for future workings. Once that penalty gets too high, you simply can't add any more enchantments and the anvil says "Too Expensive!". This tool helps you plan the optimal order of combining and applying books, to give you the cheapest possible cost.
Why 'Too Expensive'?
Minecraft imposes a penalty every time you use an anvil. If the penalty plus the enchantment cost exceeds 39 levels, the anvil blocks further work. This tool minimizes that penalty.
About this tool
This tool assume your gear and books start with zero "work penalty". That means you have not previously combined the books (e.g. to turn two level 1 books into a single level 2 book) or worked the items or books in an anvil in any way. To create gear with the maximum possible enchantment, you cannot combine lower-level books and must start with high-level books from villager trading.
Combining Books?
Allowing incompatible enchantments may be useful for combining protection-type enchantments (1.14 to 1.14.3pre-1) and mending/infinity (1.9 to 1.11.1).